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This leaves Mike Butters still alive, but in the process of slowly turning into Pepsi himself. Butters wards him off briefly with two rolls of Mentos, but he soon retaliates by firing a beam of energy at Butters. When Mike Butters appears in the episode, he explains to The Nerd how Pepsiman ruined his life by turning his healthy food, wife and kids into Pepsi cans. The Nerd gives in and plays the game in hopes of being left alone afterwards. He can be damaged by being hit with Mentos.ĭuring the Pepsiman (PS1) episode, he randomly appears sitting on The Nerd's couch, transforming games that the latter holds up into the Pepsiman game for the Playstation, in hopes to get The Nerd to play the game. The Nerd explains that Pepsiman can only create Pepsi drinks for others, but not himself, which causes Pepsiman's head to sink in shame when this is said. He has the power to transform into any object or person into either a Pepsi drink or the Pepsiman (PS1) game. Similar to Jason Voorhees, he does not speak, but instead makes random screech noises to communicate anger or distress.
The game disk can be played as an audio CD, and includes 7 tracks, all of which are background music of the game's levels.Pepsiman is a character seen in an episode of the same name in the Angry Video Game Nerd series, potrayed by Xander Arnot. Some levels in the game are based on Pepsi's television ads where Pepsiman originated from. The game was so popular in Egypt that someone decided to make an Arabic dubbed version of the game. Before Pepsiman, the developer, KID Corp., was better known for making adult games for the Sega Saturn. In English, making it very import friendly in the West. Lives. With each stage the difficulty increases, and the last levels areīeing released only in Japan, all the game menus, dialogue and FMVs are One hundred in each stage, and collecting them increases Pepsiman's Player also has to collect small cans of Pepsi along the way. Garbage/furniture falling out of trucks driving in front of him. Slide under semi trucks and through people's homes, and dodge Things, Pepsiman has to jump over open manholes, avoid oncoming traffic, Viewedįrom the third person perspective, Pepsiman runs through the levelĪutomatically while the player controls his direction, left or right,Īnd three key movements: sliding, sprinting and jumping. Timer and the level has to be finished before it reaches zero. Once the game get under way, there's a countdown Usually involving people whose thirst desperately needs to be quenched, Starts off with Pepsiman being approached by person with a problem, Game is divided into four areas, each made up of two stages. To further advertise the products depicted within the game. That depict a portly American man who serves little purpose other than Run away from a renegade gigantic Pepsi can on the prowl. Pepsiman in awkward situations that change the controls or by having him Some levels mix up the gameplay by either controlling The gameplay itself is entirely on rails, consisting of Pepsiman running from one end of the level to the other, picking up Pepsi cans and using Pepsi-branded vending machines Pepsiman is a Japanese game for the PlayStation released in 1999, featuring the Japanese mascot for Pepsi, Pepsiman.